I'd be keen at seeing this used in other games. It means you very clearly know in advance how much you are spending rather than racking up more and more micro-transactions.
Each week you will get exclusive items.'Īlthough this is slightly unusual I like the predictable aspect of this model. You also get a 20% discount on all items and unlimited water for farming. For a few dollars a month you get a lot of extra content.
The game is free to play but offers a VIP subscription track that unlocks special items and makes progression easier.
Stolen Couch Games has an interesting financial model. Making money is obviously a driver for any developer. 'We are often talking to Sony and the last time we showed it they were definitely interested.' The game is developed on Unity so it wouldn't be an insurmountable amount of work to make that happen if there was enough desire demonstrated by that market. This made me wonder if it could come to the Vita. It will be getting a full release worldwide later this year as well as being planned for Steam and Android. The game is currently soft launched on iOS in New Zealand, Australia, Canada and Vietnam. But we are not trying to create Animal Crossing 4, but a game inspired by it and The Sims and Harvest Moon.' Obviously they love Animal Crossing and are right that it is a great game.